Minor Bugs and Fixes
PENUMBRA » Devlog
Just want to say a big thank you to everyone who has downloaded, played, and even recorded their reactions. All the videos are fantastic and really fun to watch! The support has been huge; I will absolutely finish this project and make it a full-length game. Thank you for playing!
Changelog*:
- Beginning tunnel has snow instead of rocks
- Collider adjustments made throughout
- Fixed coin objects
- Grounded various floating objects
- Max lights increased to prevent glitching
- Swapped several plant models
- Various spider cutscene fixes
- Looping pathway adjustments
- Floating mask appears ahead instead of from behind blind corner
- Arrows on note pages are bigger and easier to read
- Fixed several possible out of bounds areas
- Added more time before the game closes
*Changes will propagate to the macOS build by Monday.
Files
penumbra-win.zip 136 MB
Feb 10, 2019
penumbra-macosx.zip 142 MB
Feb 11, 2019
Get PENUMBRA
PENUMBRA
An ever-expanding world hides behind an underground obelisk. Few know its secrets, however you're not the first.
Status | Released |
Author | Adam Kehl |
Genre | Puzzle, Action, Adventure |
Tags | 3D, Atmospheric, Difficult, Experimental, First-Person, Horror, Singleplayer |
Accessibility | Color-blind friendly, Configurable controls, Interactive tutorial, Textless |
More posts
- MacOS UpdateFeb 11, 2019
- Press Kit Download & LicensingFeb 05, 2019
- MacOS ReleaseFeb 04, 2019
- Initial LaunchFeb 03, 2019
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